Tooltip
Strengthens the Death Knight with the presence of blood, increasing damage by 15% and reducing the chance that you will be critically hit by melee attacks by 6%.
How it works
Blood Presence is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 15.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 197. Its base value is -6.
What it does
Blood Presence is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 79 Value: 15 Misc value: 127 |
| Effect #2 | Apply Aura (6) Aura type id 197 Value: -6 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.