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Blood Venom

Spell

Blood Venom

Shadow

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Instant castThree Hundred Yards

Blood venom from the Blood of Ula'tek creates a toxic pool upon expiration, inflicting 20 Shadow damage every 1 sec to players within.

Blood Venom

Tooltip

Blood venom from the Blood of Ula'tek creates a toxic pool upon expiration, inflicting 20 Shadow damage every 1 sec to players within. Greater applications of blood venom create larger toxic pools.

How it works

Blood Venom is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 20 per tick. It ticks every 1 sec.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 260.

What it does

Blood Venom is a Shadow spell with an instant cast, a range of 300 yards and an effect that lasts until cancelled. When cast it applies an aura every 1 sec and applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
Range300 yards (Three Hundred Yards)
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 3
Value: 20
Period: every 1 sec
Effect #2Apply Aura (6)
Aura type id 260
Misc value: 1630, 5

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Build history

this spell Changelog

Added in patch 12.1.0.

Changes between the retail game builds our datamine has recorded, newest first.

Comments

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