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Bloodletting Sweep

Spell

Bloodletting Sweep

Physical

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1.5 sec4 sec cooldownCombat Range (Extended)

Hymdall slashes at his current target, inflicting 60 Physical damage and additional 10 Physical damage every 2 sec for 8 sec.

Bloodletting Sweep

Tooltip

Hymdall slashes at his current target, inflicting 60 Physical damage and additional 10 Physical damage every 2 sec for 8 sec.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

Bloodletting Sweep is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 60.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 10 per tick. It applies the bleeding mechanic. It ticks every 2 sec, 4 times over the full 8 sec (40 base in total).

What it does

Bloodletting Sweep is a Physical spell with a 1.5 sec cast, a range of 8 yards, a 4 sec cooldown and effects that last 8 sec. When cast it deals Physical damage (base value 60) and applies an aura with the bleeding mechanic every 2 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range8 yards (Combat Range (Extended))
Cast time1.5 sec
Cooldown4 sec
Global cooldownNone
Duration8 sec
Effect #1School Damage (2)
Value: 60
Effect #2Apply Aura (6)
Aura type id 3
Value: 10
Mechanic: Bleeding
Period: every 2 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Bloodletting Sweep appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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