Tooltip
Increases an ally's attack speed by 30% for 20 sec.
How it works
Its dispel type is client id 1.
Bloodlust is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 193. Its base value is 30. Its area radius is 20 yards.
- Effect 2 is Energize (effect type 30). Its base value is 0.0125. Its area radius is 20 yards.
- Effect 3 is Energize (effect type 30). Its base value is 0.0125. Its area radius is 20 yards.
What it does
Bloodlust is a Nature spell with a 2 sec cast, a range of 30 yards and effects that last 20 sec. When cast it applies an aura in a 20 yard radius and restores a resource (base value 0.0125) in a 20 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | 2 sec |
| Duration | 20 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | Apply Aura (6) Aura type id 193 Value: 30 Radius: 20 yards |
| Effect #2 | Energize (30) Value: 0.0125 Radius: 20 yards |
| Effect #3 | Energize (30) Value: 0.0125 Radius: 20 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.