Spell
Bloodlust
Nature
Increases melee, ranged, and spell casting speed by 80% for all party and raid members.
Tooltip
Increases melee, ranged, and spell casting speed by 80% for all party and raid members. Lasts 1 min.
After the completion of this effect, those affected will become Sated and unable to benefit from Bloodlust again for 10 min.
How it works
Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 1.
Bloodlust is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 192. Its base value is 80. It scales with 1 times spell power. Its area radius is 80 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 30. Its area radius is 80 yards.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 65. Its base value is 80. It scales with 1 times spell power. Its area radius is 80 yards.
What it does
Bloodlust is a Nature spell with an instant cast, no range (it targets the caster), a 5 min cooldown and effects that last 1 min. When cast it applies an aura in an 80 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 5 min |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 1 min |
| Dispel type | Dispel type id 1 |
| Effect #1 | Apply Aura (6) Aura type id 192 Value: 80 Spell power coefficient: 1 Radius: 80 yards |
| Effect #2 | Apply Aura (6) Aura type id 61 Value: 30 Radius: 80 yards |
| Effect #3 | Apply Aura (6) Aura type id 65 Value: 80 Spell power coefficient: 1 Radius: 80 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.