Tooltip
Instantly attack the target causing 120% of normal weapon damage and restoring 1% of the caster's maximum health.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Bloodthirst is built from 2 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 120.
- Effect 2 is effect type 136, which the datamine does not name. Its base value is 1.
What it does
Bloodthirst is a Physical spell with an instant cast, a range of 5 yards and a 10 sec cooldown. When cast it deals a percentage of weapon damage (base value 120).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Cooldown | 10 sec |
| Global cooldown | None |
| GCD category | Category id 133 |
| Effect #1 | Weapon % Damage (31) Value: 120 |
| Effect #2 | Effect 136 Value: 1 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.