Tooltip
Instantly attack the target causing 120% of normal weapon damage. In addition, the next successful melee attacks will restore 2 health. This effect lasts 10 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Bloodthirst is built from 2 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 120.
- Effect 2 is Trigger Spell (effect type 64). It triggers Bloodthirst.
What it does
Bloodthirst is a Physical spell with an instant cast, a range of 5 yards and a 10 sec cooldown. When cast it deals a percentage of weapon damage (base value 120). It also casts Bloodthirst (record #39071).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Cooldown | 10 sec |
| Global cooldown | None |
| GCD category | Category id 133 |
| Effect #1 | Weapon % Damage (31) Value: 120 |
| Effect #2 | Trigger Spell (64) Trigger spell: Bloodthirst |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.