Spell
Bloodthorn Roots
Nature
Roots emerge from the ground, inflicting 5 Nature damage every 1 sec to players and rooting them in place until destroyed.
Tooltip
Roots emerge from the ground, inflicting 5 Nature damage every 1 sec to players and rooting them in place until destroyed.
How it works
Its dispel type is client id 1.
Bloodthorn Roots is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 455.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 495. It triggers Suicide, No Blood, No Logging.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 226. Its base value is 8 per tick. It ticks every 1 sec.
What it does
Bloodthorn Roots is a Nature spell with an instant cast, an unlimited range and an effect that lasts until cancelled. When cast it applies an aura and applies an aura every 1 sec. The client files the whole spell under the rooted mechanic. It also casts Suicide, No Blood, No Logging.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | Infinite |
| Mechanic | Rooted |
| Dispel type | Dispel type id 1 |
| Effect #1 | Apply Aura (6) Aura type id 455 |
| Effect #2 | Apply Aura (6) Aura type id 495 Trigger spell: Suicide, No Blood, No Logging |
| Effect #3 | Apply Aura (6) Aura type id 226 Value: 8 Period: every 1 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.