Spell
Bloody Fortitude
Physical
Icebound Fortitude reduces all damage you take by up to an additional 20% based on your missing health.
Tooltip
Icebound Fortitude reduces all damage you take by up to an additional 20% based on your missing health.
Killing an enemy that yields experience or honor reduces the cooldown of Icebound Fortitude by 3 sec.
How it works
Its aura procs every time its trigger condition is met.
Bloody Fortitude is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 20.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 3.
What it does
Bloody Fortitude is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 4 Value: 20 |
| Effect #2 | Apply Aura (6) Aura type id 4 Value: 3 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Bloody Fortitude appears in: 1 talent.
Talents
- Bloody Fortitude for Death Knight (Blood, Frost, Unholy)
Hero talent tree: San'laynTalent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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