Tooltip
Inflicts 50 Fire damage to an enemy.
Inflicts 4.5 Fire damage to an enemy every 2 sec for 10 sec.
How it works
Its dispel type is client id 1. Its aura procs every time its trigger condition is met.
Boiling Point is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 50.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 4.5 per tick. It ticks every 2 sec, 5 times over the full 10 sec (22.5 base in total).
What it does
Boiling Point is a Fire spell with an instant cast, an unlimited range and effects that last 10 sec. When cast it deals Fire damage (base value 50) and applies an aura every 2 sec. It stacks up to 3 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 1000 yards (One Thousand Yards) |
| Cast time | Instant |
| Duration | 10 sec |
| Dispel type | Dispel type id 1 |
| Proc chance | Always |
| Max stacks | 3 |
| Effect #1 | School Damage (2) Value: 50 |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 4.5 Period: every 2 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.