Tooltip
The caster periodically summons spikes of bone, stunning enemies.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Bone Spikes is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 0.5 sec, 6 times over the full 3 sec. It triggers Bone Spike.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 0.5 sec, 6 times over the full 3 sec. It triggers Bone Spikes.
What it does
Bone Spikes is a Frost spell with a 2 sec cast, no range (it targets the caster), a 6 sec cooldown and effects that last 3 sec. When cast it applies an aura every 0.5 sec. It also casts Bone Spike and Bone Spikes (record #1305770).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Frost |
|---|---|
| Range | Self Only |
| Cast time | 2 sec |
| Cooldown | 6 sec |
| Global cooldown | None |
| Duration | 3 sec |
| Effect #1 | Apply Aura (6) Aura type id 23 Period: every 0.5 sec Trigger spell: Bone Spike |
| Effect #2 | Apply Aura (6) Aura type id 23 Period: every 0.5 sec Trigger spell: Bone Spikes |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Build history
this spell Changelog
Added in patch 12.1.0.
Changes between the retail game builds our datamine has recorded, newest first.
- First appeared in the game data (patch 12.1.0)
Comments
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