Tooltip
Zul'jan hurls an axe at a player, inflicting 18 Physical damage to all players caught in its path and an additional 4.5 Physical damage every 1 sec for 7 sec. This effect ignores armor.
How it works
Its aura procs every time its trigger condition is met.
Boneslicer is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 18.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 4.5 per tick. It ticks every 1 sec, 7 times over the full 7 sec (31.5 base in total).
What it does
Boneslicer is a Physical spell with an instant cast, an unlimited range and effects that last 7 sec. When cast it deals Physical damage (base value 18) and applies an aura every 1 sec. It stacks up to 99 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 7 sec |
| Proc chance | Always |
| Max stacks | 99 |
| Effect #1 | School Damage (2) Value: 18 |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 4.5 Period: every 1 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Build history
this spell Changelog
Added in patch 12.1.0.
Changes between the retail game builds our datamine has recorded, newest first.
- First appeared in the game data (patch 12.1.0)
Comments
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