Tooltip
Put the bright, spiky shell on your head, which deals Physical damage to enemies that attack you in combat, but increases the radius that enemies detect you.
Only usable in Kul Tiras, Zandalar, and Nazjatar.
How it works
Brightspine Shell is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 152. Its base value is 12.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 15. Its base value is 5.
What it does
Brightspine Shell is a spell with an instant cast, no range (it targets the caster) and effects that last 15 min. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 15 min |
| Effect #1 | Apply Aura (6) Aura type id 152 Value: 12 |
| Effect #2 | Apply Aura (6) Aura type id 15 Value: 5 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
How to learn
Items that grant this spell
Comments
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