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Bulletstorm

Spell

Bulletstorm

Physical

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Instant castThree Hundred Yards

Mug'zee spins in place firing volleys of lightning and lead for 8 sec.

Bulletstorm

Tooltip

Mug'zee spins in place firing volleys of lightning and lead for 8 sec. Mug unleashes thunderous waves of lightning inflicting 20 Nature damage every 0.5 sec to all players in a cone on one side of Mug'zee and Zee fires a spray of bullets inflicting 10 Physical damage every 0.3 sec to all players in a cone on the opposite side of Mug'zee.

All damage from Bulletstorm destroys and detonates.

How it works

Bulletstorm is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 0.2 sec, 32 times over the full 8 sec.
  2. Effect 2 is effect type 203, which the datamine does not name. It triggers Static Charge.

What it does

Bulletstorm is a spell with an instant cast, a range of 300 yards and effects that last 8 sec. When cast it applies an aura every 0.2 sec. It also casts Static Charge.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range300 yards (Three Hundred Yards)
Cast timeInstant
Duration8 sec
Effect #1Apply Aura (6)
Aura type id 226
Period: every 0.2 sec
Effect #2Effect 203
Trigger spell: Static Charge

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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