Spell
Burn It All
Physical
Combustion grants you 10% increased spell damage plus an additional 20% of your critical strike chance as spell damage.
Tooltip
Combustion grants you 10% increased spell damage plus an additional 20% of your critical strike chance as spell damage.
How it works
Burn It All is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 20.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 107. Its base value is 10.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 107. Its base value is 10.
What it does
Burn It All is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Apply Aura (6) Aura type id 4 Value: 20 |
| Effect #2 | Apply Aura (6) Aura type id 107 Value: 10 Misc value: 23 |
| Effect #3 | Apply Aura (6) Aura type id 107 Value: 10 Misc value: 32 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Burn It All appears in: 1 talent.
Talents
- Burn It All for Mage (Arcane, Fire, Frost)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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