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Burning Strain

Spell

Burning Strain

Nature

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1 secExtended Range

Doctor Ickus infects all players, inflicting 15 Nature damage on impact and an additional 3 Nature damage every 1 sec for 10 sec when not engaged in melee combat.

Burning Strain

Tooltip

Doctor Ickus infects all players, inflicting 15 Nature damage on impact and an additional 3 Nature damage every 1 sec for 10 sec when not engaged in melee combat.

This effect stacks.

How it works

Its dispel type is client id 3. Its aura procs every time its trigger condition is met.

Burning Strain is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 15.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 3 per tick. It ticks every 1 sec, 10 times over the full 10 sec (30 base in total).

What it does

Burning Strain is a Nature spell with a 1 sec cast, a range of 50 yards and effects that last 10 sec. When cast it deals Nature damage (base value 15) and applies an aura every 1 sec. It stacks up to 99 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range50 yards (Extended Range)
Cast time1 sec
Duration10 sec
Dispel typeDispel type id 3
Proc chanceAlways
Max stacks99
Effect #1School Damage (2)
Value: 15
Effect #2Apply Aura (6)
Aura type id 3
Value: 3
Period: every 1 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Burning Strain appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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