Tooltip
Upon reaching 100 energy, the Overgrown Ancient releases its abundant life magic to awaken all dormant Lashers, inflicting 16 Nature damage to all players as they burst free from the ground.
How it works
Each cast of Burst Forth costs 100 Energy.
Burst Forth is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 16. Its area radius is 300 yards.
- Effect 2 is effect type 164, which the datamine does not name. Its area radius is 300 yards. It triggers Dormant Lasher.
What it does
Burst Forth is a Nature spell with a 3 sec cast and no range (it targets the caster). When cast it deals Nature damage (base value 16) in a 300 yard radius. It also casts Dormant Lasher.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Cost | 100 Energy |
| Range | Self Only |
| Cast time | 3 sec |
| Effect #1 | School Damage (2) Value: 16 Radius: 300 yards |
| Effect #2 | Effect 164 Radius: 300 yards Trigger spell: Dormant Lasher |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Burst Forth appears in: 1 boss encounter.
Boss encounters
- Overgrown Ancient in Algeth'ar Academy
Encounter creatures: Overgrown Ancient, Ancient Branch, Hungry LasherDungeon boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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