Tooltip
Call Chordy, in case he is missing or dead.
How it works
It works on charges (charge category 1423); the charge count and recharge time live in a client table the datamine does not carry, so they are not stated here. Casting it triggers a 1.5 sec global cooldown.
Call Chordy is built from 4 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3).
- Effect 2 is Quest Complete (effect type 16).
- Effect 3 is effect type 160, which the datamine does not name. It triggers Call Chordy.
- Effect 4 is effect type 134, which the datamine does not name.
What it does
Call Chordy is a spell with a 5 sec cast and no range (it targets the caster). When cast it has a Quest Complete effect. It also casts Call Chordy (record #326517).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | 5 sec |
| Recovery time | 10 sec |
| Category recovery time | 10 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Charges | Charge category id 1423 (charge count not in the datamine) |
| Effect #1 | Dummy (3) |
| Effect #2 | Quest Complete (16) Misc value: 58434 |
| Effect #3 | Effect 160 Trigger spell: Call Chordy |
| Effect #4 | Effect 134 Misc value: 161272 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
How to learn
Items that grant this spell
Comments
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