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Call Chordy

Spell

Call Chordy

Physical

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5 secSelf Only

Call Chordy, in case he is missing or dead.

Call Chordy

Tooltip

Call Chordy, in case he is missing or dead.

How it works

It works on charges (charge category 1423); the charge count and recharge time live in a client table the datamine does not carry, so they are not stated here. Casting it triggers a 1.5 sec global cooldown.

Call Chordy is built from 4 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3).
  2. Effect 2 is Quest Complete (effect type 16).
  3. Effect 3 is effect type 160, which the datamine does not name. It triggers Call Chordy.
  4. Effect 4 is effect type 134, which the datamine does not name.

What it does

Call Chordy is a spell with a 5 sec cast and no range (it targets the caster). When cast it has a Quest Complete effect. It also casts Call Chordy (record #326517).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast time5 sec
Recovery time10 sec
Category recovery time10 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
ChargesCharge category id 1423 (charge count not in the datamine)
Effect #1Dummy (3)
Effect #2Quest Complete (16)
Misc value: 58434
Effect #3Effect 160
Trigger spell: Call Chordy
Effect #4Effect 134
Misc value: 161272

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

How to learn

Items that grant this spell

Comments

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