Tooltip
Calls forth a defiled druid spirit from the nightmare, which roots players and then detonates.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Call Defiled Spirit is built from 2 client effects, applied in this order:
- Effect 1 is Summon (effect type 28). Its area radius is 2 yards.
- Effect 2 is Power Burn (effect type 62). Its base value is 100.
What it does
Call Defiled Spirit is a Shadow spell with a 3 sec cast, a range of 200 yards, a 5 sec cooldown and effects that last 12 sec. When cast it summons a creature in a 2 yard radius and burns a resource on the target (base value 100).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 200 yards (Two-Hundred Yard Range) |
| Cast time | 3 sec |
| Cooldown | 5 sec |
| Global cooldown | None |
| Duration | 12 sec |
| Effect #1 | Summon (28) Misc value: 103080, 64 Radius: 2 yards |
| Effect #2 | Power Burn (62) Value: 100 Misc value: 3 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Call Defiled Spirit appears in: 1 boss encounter.
Boss encounters
- Dragons of Nightmare in The Emerald Nightmare
Journal section: Ysondre
Encounter creatures: Taerar, Emeriss, Ysondre, LethonRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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