How it works
Its aura procs every time its trigger condition is met. It can proc at most once every 0.5 sec.
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 12000.
What it does
Call to Arms is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Proc chance | Always |
| Proc cooldown | 0.5 sec |
| Effect #1 | Apply Aura (6) Aura type id 4 Value: 12000 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Call to Arms appears in: 1 spell that casts it.
Spells that cast it
- Call to ArmsTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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