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Call to Arms

Spell

Call to Arms

Physical

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Monk

Instant castSelf Only

Physical spell for Monks.

Call to Arms

How it works

Its aura procs every time its trigger condition is met. It can proc at most once every 0.5 sec.

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 12000.

What it does

Call to Arms is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
DurationInfinite
Proc chanceAlways
Proc cooldown0.5 sec
Effect #1Apply Aura (6)
Aura type id 4
Value: 12000

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Call to Arms appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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