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Call Winds

Spell

Call Winds

Physical

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1.5 secAnywhere - Unlimited

Focuses and agitates the nearby air into a violent cyclone.

Call Winds

Tooltip

Focuses and agitates the nearby air into a violent cyclone.

How it works

  1. Effect 1 is Summon (effect type 28). Its area radius is 20 yards.

What it does

Call Winds is a spell with a 1.5 sec cast, an unlimited range and effects that last 50 sec. When cast it summons a creature in a 20 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range50000 yards (Anywhere - Unlimited)
Cast time1.5 sec
Duration50 sec
Effect #1Summon (28)
Misc value: 44747, 64
Radius: 20 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.