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Cancel Marked for Death

Spell

Cancel Marked for Death

Physical

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Instant castSelf Only

Physical spell.

Cancel Marked for Death

How it works

Cancel Marked for Death is built from 2 client effects, applied in this order:

  1. Effect 1 is effect type 164, which the datamine does not name. Its area radius is 50000 yards. It triggers Marked for Death.
  2. Effect 2 is effect type 164, which the datamine does not name. Its area radius is 50000 yards. It triggers Marked for Death.

What it does

Cancel Marked for Death is a spell with an instant cast and no range (it targets the caster). It also casts Marked for Death and Marked for Death.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1Effect 164
Radius: 50000 yards
Trigger spell: Marked for Death
Effect #2Effect 164
Radius: 50000 yards
Trigger spell: Marked for Death

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.