How it works
Cancel Marked for Death is built from 2 client effects, applied in this order:
- Effect 1 is effect type 164, which the datamine does not name. Its area radius is 50000 yards. It triggers Marked for Death.
- Effect 2 is effect type 164, which the datamine does not name. Its area radius is 50000 yards. It triggers Marked for Death.
What it does
Cancel Marked for Death is a spell with an instant cast and no range (it targets the caster). It also casts Marked for Death and Marked for Death.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Effect 164 Radius: 50000 yards Trigger spell: Marked for Death |
| Effect #2 | Effect 164 Radius: 50000 yards Trigger spell: Marked for Death |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.