How it works
Candle is built from 5 client effects, applied in this order:
- Effect 1 is Spawn (effect type 46).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4.
- Effect 3 is Trigger Spell (effect type 64). It triggers Candle.
- Effect 4 is Trigger Spell (effect type 64). It triggers Candlelight.
- Effect 5 is Apply Aura (effect type 6). It applies aura type 237.
What it does
Candle is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it has a Spawn effect and applies an aura. It also casts Candle (record #420246) and Candlelight.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Spawn (46) |
| Effect #2 | Apply Aura (6) Aura type id 4 |
| Effect #3 | Trigger Spell (64) Misc value: 1 Trigger spell: Candle |
| Effect #4 | Trigger Spell (64) Misc value: 1 Trigger spell: Candlelight |
| Effect #5 | Apply Aura (6) Aura type id 237 Misc value: 2756 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.