Tooltip
A cresting wave of chaotic magic splashes over enemies in front of the caster, inflicting Shadow damage and an additional Shadow damage every 2 sec for 8 sec.
How it works
Its dispel type is client id 1.
Carrion Swarm is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 255. Its area radius is 20 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 35 per tick. Its area radius is 20 yards. It ticks every 2 sec, 4 times over the full 8 sec (140 base in total).
What it does
Carrion Swarm is a Shadow spell with a 2 sec cast, a range of 40 yards and effects that last 8 sec. When cast it deals Shadow damage (base value 255) in a 20 yard radius and applies an aura in a 20 yard radius every 2 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | 2 sec |
| Duration | 8 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | School Damage (2) Value: 255 Radius: 20 yards |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 35 Radius: 20 yards Period: every 2 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.