Spell
Cascading Horrors
Shadow
Voidform sends out slow-moving bolts of Shadow energy at random locations every 0.5 sec for 3 sec, dealing (76.3% of Spell Power) Shadow damage to all targets, and causing them to flee in Horror for...
Tooltip
Voidform sends out slow-moving bolts of Shadow energy at random locations every 0.5 sec for 3 sec, dealing (76.3% of Spell Power) Shadow damage to all targets, and causing them to flee in Horror for 2 sec.
How it works
Cascading Horrors is built from 2 client effects, applied in this order:
- Effect 1 is Trigger Missile (effect type 32). Its area radius is 15 yards. It triggers Cascading Horrors.
- Effect 2 is Trigger Missile (effect type 32). Its area radius is 15 yards. It triggers Cascading Horrors.
What it does
Cascading Horrors is a Shadow spell with an instant cast and a range of 100 yards. When cast it launches a missile in a 15 yard radius. It also casts Cascading Horrors (record #357715) and Cascading Horrors (record #358861).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Effect #1 | Trigger Missile (32) Radius: 15 yards Trigger spell: Cascading Horrors |
| Effect #2 | Trigger Missile (32) Radius: 15 yards Trigger spell: Cascading Horrors |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.