Tooltip
Slams the ground and sends forth a wave of jagged spikes inflicting 25 Physical damage to all enemies within range.
How it works
- Effect 1 is School Damage (effect type 2). Its base value is 25. Its area radius is 5 yards. It triggers Cascading Quake.
What it does
Cascading Quake is a Physical spell with a 3 sec cast and a range of 100 yards. When cast it deals Physical damage (base value 25) in a 5 yard radius. It also casts Cascading Quake (record #1287931).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | 3 sec |
| Effect #1 | School Damage (2) Value: 25 Radius: 5 yards Trigger spell: Cascading Quake |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Build history
this spell Changelog
Added in patch 12.1.5.
Changes between the retail game builds our datamine has recorded, newest first.
- First appeared in the game data (patch 12.1.5)
Comments
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