How it works
Cast Guardians [DNT] is built from 3 client effects, applied in this order:
- Effect 1 is effect type 140, which the datamine does not name. It triggers Maintain Summons: Qadarin.
- Effect 2 is effect type 140, which the datamine does not name. It triggers Maintain Summons: Shandris.
- Effect 3 is effect type 267, which the datamine does not name.
What it does
Cast Guardians [DNT] is a spell with an instant cast and no range (it targets the caster). It also casts Maintain Summons: Qadarin and Maintain Summons: Shandris.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Effect 140 Trigger spell: Maintain Summons: Qadarin |
| Effect #2 | Effect 140 Trigger spell: Maintain Summons: Shandris |
| Effect #3 | Effect 267 Misc value: 13131 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.