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Cast Guardians [DNT]

Spell

Cast Guardians [DNT]

Physical

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Instant castSelf Only

Physical spell.

Cast Guardians [DNT]

How it works

Cast Guardians [DNT] is built from 3 client effects, applied in this order:

  1. Effect 1 is effect type 140, which the datamine does not name. It triggers Maintain Summons: Qadarin.
  2. Effect 2 is effect type 140, which the datamine does not name. It triggers Maintain Summons: Shandris.
  3. Effect 3 is effect type 267, which the datamine does not name.

What it does

Cast Guardians [DNT] is a spell with an instant cast and no range (it targets the caster). It also casts Maintain Summons: Qadarin and Maintain Summons: Shandris.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1Effect 140
Trigger spell: Maintain Summons: Qadarin
Effect #2Effect 140
Trigger spell: Maintain Summons: Shandris
Effect #3Effect 267
Misc value: 13131

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.