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Cataclysm

Spell

Cataclysm

Fire

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Instant castSelf Only

Kanrethad channels cataclysmic power, immolating all enemies every 1 sec.

Cataclysm

Tooltip

Kanrethad channels cataclysmic power, immolating all enemies every 1 sec. After 6 sec, all enemies take 272.583 Fire damage and are knocked away and stunned for 10 sec.

Once started, the channeling of Cataclysm cannot be stopped by any mortal means.

How it works

Cataclysm is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 12. Its base value is -50. It applies the stunned mechanic. Its area radius is 100 yards.
  2. Effect 2 is effect type 144, which the datamine does not name. Its base value is 450. Its area radius is 100 yards.
  3. Effect 3 is School Damage (effect type 2). Its base value is 272.583. It applies the stunned mechanic. Its area radius is 100 yards.

What it does

Cataclysm is a Fire spell with an instant cast, no range (it targets the caster) and effects that last 10 sec. When cast it applies an aura with the stunned mechanic in a 100 yard radius and deals Fire damage (base value 272.583) with the stunned mechanic in a 100 yard radius. The client files the whole spell under the stunned mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
RangeSelf Only
Cast timeInstant
Duration10 sec
MechanicStunned
Effect #1Apply Aura (6)
Aura type id 12
Value: -50
Mechanic: Stunned
Radius: 100 yards
Effect #2Effect 144
Value: 450
Misc value: 450
Radius: 100 yards
Effect #3School Damage (2)
Value: 272.583
Mechanic: Stunned
Radius: 100 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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