Tooltip
Kanrethad channels cataclysmic power, immolating all enemies every 1 sec. After 6 sec, all enemies take 272.583 Fire damage and are knocked away and stunned for 10 sec.
Once started, the channeling of Cataclysm cannot be stopped by any mortal means.
How it works
Cataclysm is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 12. Its base value is -50. It applies the stunned mechanic. Its area radius is 100 yards.
- Effect 2 is effect type 144, which the datamine does not name. Its base value is 450. Its area radius is 100 yards.
- Effect 3 is School Damage (effect type 2). Its base value is 272.583. It applies the stunned mechanic. Its area radius is 100 yards.
What it does
Cataclysm is a Fire spell with an instant cast, no range (it targets the caster) and effects that last 10 sec. When cast it applies an aura with the stunned mechanic in a 100 yard radius and deals Fire damage (base value 272.583) with the stunned mechanic in a 100 yard radius. The client files the whole spell under the stunned mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 10 sec |
| Mechanic | Stunned |
| Effect #1 | Apply Aura (6) Aura type id 12 Value: -50 Mechanic: Stunned Radius: 100 yards |
| Effect #2 | Effect 144 Value: 450 Misc value: 450 Radius: 100 yards |
| Effect #3 | School Damage (2) Value: 272.583 Mechanic: Stunned Radius: 100 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.