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Caught [DNT]

Spell

Caught [DNT]

Physical

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Instant castSelf Only

Physical spell.

Caught [DNT]

How it works

Caught [DNT] is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 298.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 260.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 1 sec, 2 times over the full 2 sec. It triggers Caught.

What it does

Caught [DNT] is a spell with an instant cast, no range (it targets the caster) and effects that last 2 sec. When cast it applies an aura and applies an aura every 1 sec. It also casts Caught.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Duration2 sec
Effect #1Apply Aura (6)
Aura type id 298
Effect #2Apply Aura (6)
Aura type id 260
Misc value: 827, 7
Effect #3Apply Aura (6)
Aura type id 23
Period: every 1 sec
Trigger spell: Caught

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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