Tooltip
Drops a glob of pitch behind the caster. Enemies touching the pitch suffer 5.45166 Nature damage every 1 sec. and have their movement speed reduced by 50%.
How it works
Caustic Pitch is built from 2 client effects, applied in this order:
- Effect 1 is Persistent Area Aura (effect type 27). It applies aura type 3. Its base value is 5.4517 per tick. Its area radius is 6 yards. It ticks every 1 sec, 20 times over the full 20 sec (109.03 base in total).
- Effect 2 is Persistent Area Aura (effect type 27). It applies aura type 33. Its base value is -50. Its area radius is 6 yards.
What it does
Caustic Pitch is a Nature spell with an instant cast, a range of 40 yards and effects that last 20 sec. When cast it leaves a persistent area effect on the ground in a 6 yard radius every 1 sec and leaves a persistent area effect on the ground in a 6 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Duration | 20 sec |
| Effect #1 | Persistent Area Aura (27) Aura type id 3 Value: 5.4517 Radius: 6 yards Period: every 1 sec |
| Effect #2 | Persistent Area Aura (27) Aura type id 33 Value: -50 Radius: 6 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.