Tooltip
Emberscar's brand cauterizes the player, causing them to absorb 130 healing.
Removing the absorb creates a at the player's location later.
How it works
Cauterizing Wound is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 301. Its base value is 130.
- Effect 2 is Dummy (effect type 3).
What it does
Cauterizing Wound is a spell with an instant cast, a range of 300 yards and an effect that lasts until cancelled. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 300 yards (Three Hundred Yards) |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 301 Value: 130 Misc value: 127 |
| Effect #2 | Dummy (3) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Cauterizing Wound appears in: 1 boss encounter.
Boss encounters
- Smolderon in Amirdrassil, the Dream's Hope
Journal section: Stage One: The Firelord's Fury > Brand of Damnation
Encounter creatures: SmolderonRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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