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Cauterizing Wound

Spell

Cauterizing Wound

Physical

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Instant castThree Hundred Yards

Emberscar's brand cauterizes the player, causing them to absorb 130 healing.

Cauterizing Wound

Tooltip

Emberscar's brand cauterizes the player, causing them to absorb 130 healing.

Removing the absorb creates a at the player's location later.

How it works

Cauterizing Wound is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 301. Its base value is 130.
  2. Effect 2 is Dummy (effect type 3).

What it does

Cauterizing Wound is a spell with an instant cast, a range of 300 yards and an effect that lasts until cancelled. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range300 yards (Three Hundred Yards)
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 301
Value: 130
Misc value: 127
Effect #2Dummy (3)

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Cauterizing Wound appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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