Tooltip
The caster throws dynamite and triggers a cave in, inflicting 5.89448 Nature damage every 2 sec to anyone in the area.
How it works
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 5.8945 per tick. It ticks every 2 sec.
What it does
Cave In is a Nature spell with an instant cast, an unlimited range and an effect that lasts until cancelled. When cast it applies an aura every 2 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 5.8945 Period: every 2 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.