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Cave In

Spell

Cave In

Nature

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Instant castVision Range (AOI)

A sudden cave in stuns and damages all enemies caught underneath.

Cave In

Tooltip

A sudden cave in stuns and damages all enemies caught underneath.

How it works

Cave In is built from 2 client effects, applied in this order:

  1. Effect 1 is effect type 165, which the datamine does not name. Its base value is 10. Its area radius is 4 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 12. Its base value is 10. Its area radius is 4 yards.

What it does

Cave In is a Nature spell with an instant cast, a range of 100 yards and effects that last 2 sec. When cast it applies an aura in a 4 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range100 yards (Vision Range (AOI))
Cast timeInstant
Duration2 sec
Effect #1Effect 165
Value: 10
Radius: 4 yards
Effect #2Apply Aura (6)
Aura type id 12
Value: 10
Radius: 4 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Cave In appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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