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Cave-In

Spell

Cave-In

Physical

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Instant castVision Range (AOI)

Ol' Waxbeard's charge reverberates through the cave, dropping boulders above each player after a short delay.

Cave-In

Tooltip

Ol' Waxbeard's charge reverberates through the cave, dropping boulders above each player after a short delay. Boulders inflict 25 Nature damage.

Fatal to Menial Laborers.

How it works

Cave-In is built from 2 client effects, applied in this order:

  1. Effect 1 is Trigger Missile (effect type 32). Its area radius is 50 yards. It triggers Cave-In.
  2. Effect 2 is Trigger Missile (effect type 32). Its area radius is 50 yards. It triggers Cave-In.

What it does

Cave-In is a spell with an instant cast and a range of 100 yards. When cast it launches a missile in a 50 yard radius. It also casts Cave-In (record #422274) and Cave-In (record #422275).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range100 yards (Vision Range (AOI))
Cast timeInstant
Effect #1Trigger Missile (32)
Radius: 50 yards
Trigger spell: Cave-In
Effect #2Trigger Missile (32)
Radius: 50 yards
Trigger spell: Cave-In

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Cave-In appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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