Spell
Celestial Spirits
Nature
Convoke the Spirits' cooldown is reduced by 50% and its duration is reduced by 25%.
Tooltip
Convoke the Spirits' cooldown is reduced by 50% and its duration is reduced by 25%. Convoke the Spirits has an increased chance to use an exceptional spell or ability.
How it works
Its aura procs every time its trigger condition is met.
- Effect 1 is Apply Aura (effect type 6). It applies aura type 285. Its base value is 1. It triggers Celestial Spirits.
What it does
Celestial Spirits is a Nature spell with an instant cast and no range (it targets the caster). When cast it applies an aura. It also casts Celestial Spirits (record #354118). It stacks up to 2 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Proc chance | Always |
| Max stacks | 2 |
| Effect #1 | Apply Aura (6) Aura type id 285 Value: 1 Trigger spell: Celestial Spirits |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Celestial Spirits appears in: 1 spell that casts it.
Spells that cast it
- UnityTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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