Tooltip
Ranjit throws a powerful wind chakram to the center of the platform, inflicting 25 Nature damage to players of the impact area. The chakram continues to spin, inflicting 15 Nature damage to players it hits and knocking them back.
The chakram forms raging wind vortexes that trail around the platform, inflicting 15 Nature damage to any enemy hit and knocking them in the air.
How it works
Chakram Vortex is built from 2 client effects, applied in this order:
- Effect 1 is Summon (effect type 28).
- Effect 2 is School Damage (effect type 2). Its base value is 25. Its area radius is 10 yards.
What it does
Chakram Vortex is a Physical spell with an instant cast, a range of 100 yards and effects that last 20 sec. When cast it summons a creature and deals Physical damage (base value 25) in a 10 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Duration | 20 sec |
| Effect #1 | Summon (28) Misc value: 259751, 3133 |
| Effect #2 | School Damage (2) Value: 25 Radius: 10 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Chakram Vortex appears in: 1 spell that casts it.
Spells that cast it
- Chakram VortexTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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