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Charge

Spell

Charge

Physical

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Instant castSelf Only

Deals 70 Physical damage to enemies.

Charge

Tooltip

Deals 70 Physical damage to enemies.

How it works

  1. Effect 1 is School Damage (effect type 2). Its base value is 70. Its area radius is 30 yards.

What it does

Charge is a Physical spell with an instant cast and no range (it targets the caster). When cast it deals Physical damage (base value 70) in a 30 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1School Damage (2)
Value: 70
Radius: 30 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Charge appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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