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Charge

Spell

Charge

Physical

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Instant castVision Range (AOI)

Physical spell.

Charge

How it works

  1. Effect 1 is Jump to Destination (effect type 42). Its base value is 300. It triggers Thunder Clap.

What it does

Charge is a spell with an instant cast and a range of 100 yards. When cast it makes the caster jump to a location. It also casts Thunder Clap.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range100 yards (Vision Range (AOI))
Cast timeInstant
Effect #1Jump to Destination (42)
Value: 300
Trigger spell: Thunder Clap

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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