Tooltip
Harmful anima charges the player's body, reducing movement speed by 30% and inflicting 2.5 Arcane damage every 1.5 sec. for 12 sec.
How it works
Its dispel type is client id 1.
Charged Anima is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 33. Its base value is 30. It applies the snared mechanic.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 2.5 per tick. It ticks every 1.5 sec, 8 times over the full 12 sec (20 base in total).
What it does
Charged Anima is an Arcane spell with an instant cast, an unlimited range and effects that last 12 sec. When cast it applies an aura with the snared mechanic and applies an aura every 1.5 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 12 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | Apply Aura (6) Aura type id 33 Value: 30 Mechanic: Snared |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 2.5 Period: every 1.5 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Charged Anima appears in: 1 boss encounter.
Boss encounters
- Oryphrion in Spires of Ascension
Journal section: Charged Stomp
Encounter creatures: OryphrionDungeon boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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