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Charged Anima

Spell

Charged Anima

Arcane

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Instant castAnywhere - Unlimited

Harmful anima charges the player's body, reducing movement speed by 30% and inflicting 2.5 Arcane damage every 1.5 sec.

Charged Anima

Tooltip

Harmful anima charges the player's body, reducing movement speed by 30% and inflicting 2.5 Arcane damage every 1.5 sec. for 12 sec.

How it works

Its dispel type is client id 1.

Charged Anima is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 33. Its base value is 30. It applies the snared mechanic.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 2.5 per tick. It ticks every 1.5 sec, 8 times over the full 12 sec (20 base in total).

What it does

Charged Anima is an Arcane spell with an instant cast, an unlimited range and effects that last 12 sec. When cast it applies an aura with the snared mechanic and applies an aura every 1.5 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolArcane
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Duration12 sec
Dispel typeDispel type id 1
Effect #1Apply Aura (6)
Aura type id 33
Value: 30
Mechanic: Snared
Effect #2Apply Aura (6)
Aura type id 3
Value: 2.5
Period: every 1.5 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Charged Anima appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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