Tooltip
Sky-Singer Strag charges her fists with electrical energy increasing her melee haste by 75% and causing melee attacks to inflict Nature damage with each hit.
How it works
Its aura procs every time its trigger condition is met.
Charged Fists is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 42. It triggers Charged Fists.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 193. Its base value is 75.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 79. Its base value is -30.
What it does
Charged Fists is a Nature spell with a 0.5 sec cast, a range of 5 yards and an effect that lasts until cancelled. When cast it applies an aura. It also casts Charged Fists (record #156759).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | 0.5 sec |
| Duration | Infinite |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 42 Trigger spell: Charged Fists |
| Effect #2 | Apply Aura (6) Aura type id 193 Value: 75 |
| Effect #3 | Apply Aura (6) Aura type id 79 Value: -30 Misc value: 127 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.