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Chase Down

Spell

Chase Down

Instant cast7 sec cooldownVision Range (AOI)

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Chase Down

How it works

It does not trigger the global cooldown, so it can be used between other casts.

Chase Down is built from 2 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3). Its base value is 65519. Its area radius is 100 yards.
  2. Effect 2 is Trigger Spell (effect type 64). Its base value is 118961. It triggers Pursuit.

What it does

Chase Down is a spell with an instant cast, a range of 100 yards and a 7 sec cooldown. It also casts Pursuit.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

Range100 yards (Vision Range (AOI))
Cast timeInstant
Cooldown7 sec
Global cooldownNone
GCD categoryCategory id 1152
Effect #1Dummy (3)
Value: 65519
Radius: 100 yards
Effect #2Trigger Spell (64)
Value: 118961
Trigger spell: Pursuit

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

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