Spell
Chiral Marrowgraft
Nature
Heal a target ally.
Tooltip
Heal a target ally. Any overhealing passes to the next most injured party member until all healing has been applied.
How it works
Spells that share its cooldown category wait 20 sec after it is cast. It does not trigger the global cooldown, so it can be used between other casts. Its aura procs every time its trigger condition is met.
- Effect 1 is Heal (effect type 10).
What it does
Chiral Marrowgraft is a Nature spell with an instant cast, a range of 60 yards and a 90 sec cooldown. When cast it heals.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 60 yards (Extra Long Range) |
| Cast time | Instant |
| Cooldown | 90 sec |
| Category cooldown | 20 sec |
| Global cooldown | None |
| Proc chance | Always |
| Effect #1 | Heal (10) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
How to learn
Items that grant this spell
Build history
this spell Changelog
Added in patch 12.1.0.
Changes between the retail game builds our datamine has recorded, newest first.
- First appeared in the game data (patch 12.1.0)
Comments
Read player comments on Chiral Marrowgraft at Wowhead (opens Wowhead in a new tab)