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Choking Cloud

Spell

Choking Cloud

Nature

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Instant castMedium Range

Slams into the ground, kicking up an asphyxiating cloud of debris, inflicting 9.51619 Nature damage per second to all enemies caught within and reducing their chance to hit by 50%.

Choking Cloud

Tooltip

Slams into the ground, kicking up an asphyxiating cloud of debris, inflicting 9.51619 Nature damage per second to all enemies caught within and reducing their chance to hit by 50%.

How it works

Choking Cloud is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 9.5162 per tick. It ticks every 1 sec.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 54. Its base value is -50.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 260.

What it does

Choking Cloud is a Nature spell with an instant cast, a range of 30 yards and an effect that lasts until cancelled. When cast it applies an aura every 1 sec and applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range30 yards (Medium Range)
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 3
Value: 9.5162
Period: every 1 sec
Effect #2Apply Aura (6)
Aura type id 54
Value: -50
Effect #3Apply Aura (6)
Aura type id 260
Misc value: 1698, 5

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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