Tooltip
Slams into the ground, kicking up an asphyxiating cloud of debris, inflicting 9.51619 Nature damage per second to all enemies caught within and reducing their chance to hit by 50%.
How it works
Choking Cloud is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 9.5162 per tick. It ticks every 1 sec.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 54. Its base value is -50.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 260.
What it does
Choking Cloud is a Nature spell with an instant cast, a range of 30 yards and an effect that lasts until cancelled. When cast it applies an aura every 1 sec and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 9.5162 Period: every 1 sec |
| Effect #2 | Apply Aura (6) Aura type id 54 Value: -50 |
| Effect #3 | Apply Aura (6) Aura type id 260 Misc value: 1698, 5 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.