Tooltip
Vines wrap around the target's face and neck, inflicting 50 Nature damage every 2 sec. and reducing movement and haste for 10 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts. Its dispel type is client id 1.
Choking Vines is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 50 per tick. It ticks every 2 sec, 5 times over the full 10 sec (250 base in total).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -50.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 342. Its base value is -35.
What it does
Choking Vines is a Nature spell with a 2 sec cast, a range of 45 yards, a 6 sec cooldown and effects that last 10 sec. When cast it applies an aura every 2 sec and applies an aura. The client files the whole spell under the snared mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 45 yards (Longer Range) |
| Cast time | 2 sec |
| Cooldown | 6 sec |
| Global cooldown | None |
| Duration | 10 sec |
| Mechanic | Snared |
| Dispel type | Dispel type id 1 |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 50 Period: every 2 sec |
| Effect #2 | Apply Aura (6) Aura type id 33 Value: -50 |
| Effect #3 | Apply Aura (6) Aura type id 342 Value: -35 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.