Spell
Cinderstorm
Fire
Throws a spread of 6 cinders that travel in an arc, each dealing (15% of Spell Power) Fire damage to enemies it hits.
Tooltip
Throws a spread of 6 cinders that travel in an arc, each dealing (15% of Spell Power) Fire damage to enemies it hits. Damage increased by 30% if the target is affected by your Ignite.
How it works
Casting it triggers a 1.5 sec global cooldown.
Cinderstorm is built from 6 client effects, applied in this order:
- Effect 1 is Create Area Effect (effect type 179). Its base value is 30.
- Effect 2 is Create Area Effect (effect type 179).
- Effect 3 is Create Area Effect (effect type 179).
- Effect 4 is Create Area Effect (effect type 179).
- Effect 5 is Create Area Effect (effect type 179).
- Effect 6 is Create Area Effect (effect type 179).
What it does
Cinderstorm is a Fire spell with a 1.5 sec cast, a range of 40 yards, a 9 sec cooldown and effects that last 2.2 sec. When cast it has a Create Area Effect effect.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | 1.5 sec |
| Cooldown | 9 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 2.2 sec |
| Effect #1 | Create Area Effect (179) Value: 30 Misc value: 5487 |
| Effect #2 | Create Area Effect (179) Misc value: 5489 |
| Effect #3 | Create Area Effect (179) Misc value: 5490 |
| Effect #4 | Create Area Effect (179) Misc value: 5491 |
| Effect #5 | Create Area Effect (179) Misc value: 5492 |
| Effect #6 | Create Area Effect (179) Misc value: 5493 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.