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Claw

Spell

Claw

Physical

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Instant cast3 sec cooldownEight yards

Claw nearby enemies, inflicting 196.237 Physical damage across multiple targets.

Claw

Tooltip

Claw nearby enemies, inflicting 196.237 Physical damage across multiple targets.

How it works

Casting it triggers a 1 sec global cooldown.

Claw is built from 3 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 196.237. It scales with 0.2788 times attack power. Its area radius is 8 yards.
  2. Effect 2 is Dummy (effect type 3). Its base value is 1.
  3. Effect 3 is Dummy (effect type 3). Its base value is 20. Its area radius is 8 yards.

What it does

Claw is a Physical spell with an instant cast, a range of 8 yards and a 3 sec cooldown. When cast it deals Physical damage (base value 196.237) in an 8 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range8 yards (Eight yards)
Cast timeInstant
Cooldown3 sec
Global cooldown1 sec
GCD categoryCategory id 133
Effect #1School Damage (2)
Value: 196.237
Attack power coefficient: 0.2788
Radius: 8 yards
Effect #2Dummy (3)
Value: 1
Effect #3Dummy (3)
Value: 20
Radius: 8 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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