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Clean up all spawns

Spell

Clean up all spawns

Physical

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Instant castSelf Only

Physical spell.

Clean up all spawns

How it works

Clean up all spawns is built from 3 client effects, applied in this order:

  1. Effect 1 is effect type 164, which the datamine does not name. It triggers Darkfuse Re-Grabber.
  2. Effect 2 is effect type 164, which the datamine does not name. It triggers Darkfuse Pursuit Mech.
  3. Effect 3 is effect type 164, which the datamine does not name. It triggers Darkfuse Rider.

What it does

Clean up all spawns is a spell with an instant cast and no range (it targets the caster). It also casts Darkfuse Re-Grabber, Darkfuse Pursuit Mech and Darkfuse Rider.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1Effect 164
Trigger spell: Darkfuse Re-Grabber
Effect #2Effect 164
Trigger spell: Darkfuse Pursuit Mech
Effect #3Effect 164
Trigger spell: Darkfuse Rider

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.