How it works
Clean up all spawns is built from 3 client effects, applied in this order:
- Effect 1 is effect type 164, which the datamine does not name. It triggers Darkfuse Re-Grabber.
- Effect 2 is effect type 164, which the datamine does not name. It triggers Darkfuse Pursuit Mech.
- Effect 3 is effect type 164, which the datamine does not name. It triggers Darkfuse Rider.
What it does
Clean up all spawns is a spell with an instant cast and no range (it targets the caster). It also casts Darkfuse Re-Grabber, Darkfuse Pursuit Mech and Darkfuse Rider.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Effect 164 Trigger spell: Darkfuse Re-Grabber |
| Effect #2 | Effect 164 Trigger spell: Darkfuse Pursuit Mech |
| Effect #3 | Effect 164 Trigger spell: Darkfuse Rider |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.