Spell
Cleanse
Holy
Cleanses a friendly target, removing all Poison, Disease, and Magic effects.
Tooltip
Cleanses a friendly target, removing all Poison, Disease, and Magic effects.
How it works
It works on charges (charge category 1512); the charge count and recharge time live in a client table the datamine does not carry, so they are not stated here. Casting it triggers a 1.5 sec global cooldown.
Cleanse is built from 3 client effects, applied in this order:
- Effect 1 is Dispel (effect type 38). Its base value is 100.
- Effect 2 is Dispel (effect type 38). Its base value is 100.
- Effect 3 is Dispel (effect type 38). Its base value is 100.
What it does
Cleanse is a Holy spell with an instant cast and a range of 40 yards. When cast it dispels effects.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Category recovery time | 8 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Charges | Charge category id 1512 (charge count not in the datamine) |
| Effect #1 | Dispel (38) Value: 100 Misc value: 4 |
| Effect #2 | Dispel (38) Value: 100 Misc value: 3 |
| Effect #3 | Dispel (38) Value: 100 Misc value: 1 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.