Spell
Cleanse the Weak
Holy
Healing allies with your Flash of Light or Holy Light will cleanse all Diseases and Poisons from the target.
Tooltip
Healing allies with your Flash of Light or Holy Light will cleanse all Diseases and Poisons from the target.
How it works
It works on charges (charge category 1512); the charge count and recharge time live in a client table the datamine does not carry, so they are not stated here. Casting it triggers a 1.5 sec global cooldown.
Cleanse the Weak is built from 3 client effects, applied in this order:
- Effect 1 is Dispel (effect type 38). Its base value is 100. Its area radius is 40 yards.
- Effect 2 is Dispel (effect type 38). Its base value is 100. Its area radius is 40 yards.
- Effect 3 is Dispel (effect type 38). Its base value is 100. Its area radius is 40 yards.
What it does
Cleanse the Weak is a Holy spell with an instant cast and an unlimited range. When cast it dispels effects in a 40 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Category recovery time | 8 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Charges | Charge category id 1512 (charge count not in the datamine) |
| Effect #1 | Dispel (38) Value: 100 Misc value: 4 Radius: 40 yards |
| Effect #2 | Dispel (38) Value: 100 Misc value: 3 Radius: 40 yards |
| Effect #3 | Dispel (38) Value: 100 Misc value: 1 Radius: 40 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.