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Clear Disguise

Spell

Clear Disguise

Physical

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Instant castTower 100

Physical spell.

Clear Disguise

How it works

Clear Disguise is built from 2 client effects, applied in this order:

  1. Effect 1 is effect type 164, which the datamine does not name. It triggers Greater Invisibility.
  2. Effect 2 is effect type 164, which the datamine does not name. It triggers Greater Invisibility.

What it does

Clear Disguise is a spell with an instant cast and a range of 100 yards. It also casts Greater Invisibility.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range100 yards (Tower 100)
Cast timeInstant
Effect #1Effect 164
Trigger spell: Greater Invisibility
Effect #2Effect 164
Trigger spell: Greater Invisibility

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.